Maya is a software used on how to create high-end 3D computer graphics and 3D modeling. It is mostly used in the film and TV industry, as well as for computer and video games, architectural visualization and design. Learning this powerful application could be nice if you have some references and tutorials to start.
Here is a list of 25+ Excellent Maya Tutorials you need to learn. It is a tutorials for beginners and advanced. Some of this Maya Tutorials are also applied with other applications like photoshop & zbrushes for texturing and effects.
This was made in Maya for the base model, ZBrush for details, Photoshop for texturing and matte painting, shave and haircut for the hair and Mental ray for rendering.
Modeled in Maya. The character you seen in the picture is one of the most famous Iranian historical characters named Sohrab and he is the son of Rostam, the greatest Iranian hero. The author used Old Iranian books and painting as reference.
This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it’s meant to be a „making of”. Not being a step by step tutorial, this will resume itself to presenting the pipeline typically employed at AMC Studio when creating a building or another type of next gen game asset. This was made in Maya and Photoshop.
The artist explain how he made and modeled this character from first to last.
A steps on how to make a “Male Green Frog” image. The author used Maya 8 for modeling, Mental Ray for rendering and Photoshop for the textures.
This tutorial is intended to present a method of creating a next gen vehicle asset. This was created in Maya. The asset presented on the tutorial is a generic vehicle with a low polycount that has diffuse, specular and normal map textures.
A summarize creation of making a nice warrior character combining Maya, Photoshop and other applications.
In this tutorial you will learn how to create realistic looking sport car tire in Maya.
A nice tutorial on how to make Skullhead Mobster.
A modeling tutorial that will teach you how to make a screw-driver and render it with FG (Final Gather) With global illumination, HDRI (High dynamic ranged imagery) And DoF (Depth of field).
This tutorial is primarially focused on rendering. It will teach; Final gather with metal ray, DGS shaders, basic polygon modelling methods, Depth of field.
This is a step-by-step tutorial that explain how to create 350Z’s body using polygonal modeling in Maya environment,but you can apply this technique to other poly-modeling software.
The following is a guide for setting up Global Illumination and Final Gather using Mental Ray for Maya. It is based on notes from the web, Maya’s Help manual and good-old fashion experimentation.
In this tutorial I want to show how to create Full Body Inverse Kinematic in Maya. I used maya 8.5 but you can use any Maya’s version higher then 7.
Awesome maya tutorial inspired from a fiction story which tells a war between human beings and machines. Human beings were almost extinct. The survivors became stronger by aberrance.
A realistic Ingrid Bergman modeling tutorial.
Using image based lighting (HDRI) to achieve photorealistic renders in mental ray
Modeled in Maya and rendered in mental ray
Modeling the last elf in Maya.
Maya 2008 was the primary software used by building the entire scene. Photoshop helps a lot in compositing the rendered layers and After Effects added a preset effects like grains, light color enhancement, epical environment mood etc
In this tutorial you will light up an interior scene which should help you understand how lights works and how to setup lights to illuminate any interior scenes.
Made in Autodesk Maya to model all of the objects and used Photoshop to do the texturing.
A nice tutorial in Maya on how to make a Portrait of a Troll
n this detailed tutorial learn how to create a photo realistic food using Maya, Photoshop and Mental Ray
a tutorial for creating rim in Maya